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The design studio 16 Mammals from Netherlands creates Retail and Restaurant concepts in Rhino 3D. By using a combination of sketched Artwork, 3D drafts with included 3D People models and concept Renderings, they create believable and convincing concept projects. In the following article they share interesting strategies and tips around their creation process. This involves
Waterbrook Bowral Exterior Rendering 3D People
This is Part 2 of the article, check out Part 1 if you haven’t already. Again I would like to thank Grant Kolln, Director of Virtual Ideas, as well as Rick Mansfield and Dominic Ballard for contributing to our blog and sharing insights into their Waterbrook Bowral project. Please enjoy the next part of the
Support for Coronavirus Heros Header image showing Renderpeople 3D People
Digital Cube Media created an amazing animation and non-profit social media campaign to now support those who are supporting the society during these difficult Coronavirus times. To support those who need it most right now, we want to share this project with all of you and share the following personal address from our CEO, Lukas
Last week the Australian Archviz studio Virtual Ideas presented a stunning 3D animation for the Waterbrook Bowral Retirement Resort. With their amazing video they have set a new benchmark in Archviz, so we asked them about how they approached and realized the project. In the following article they share interesting thoughts, guidelines and tips around
5 years ago Renderpeople started it’s amazing journey to scan and produce ready-to-use 3D People and to steadily grow into being the world’s largest library of scanned 3D People. It all started with 3D Posed People After months of preparation and many hours of scanning we finally launched Renderpeople.com in May 2015 with a stock
Snapshot of a re-purposed warehouse with human 3D models
Many thanks to Anthony Billet, Nick Pazdan and Jamie Beecher from abSketches for contributing to our blog and giving insights into their workflow and creation process. In the following interview they have answered questions about one of their recent 3D projects: The Foundry Building. What was the main goal for your “The Froundry Building” Project? The Foundry project started
Shop window with three different 3D posed mannequins
Using Renderpeople 3D People is the best way to save time in your architectural visualization projects. 3D People help to deliver a direct sense of scale in your projects, in ANY perspective. While you use hundreds of different posed or rigged human 3D models for your shopping mall and retail scenes, did you ever think
3D rendered house scene with scanned woman and child model
Thanks a lot to our guest editor: This article was kindly created by Muhammad Nagy by NAG Designs. Thank you so much for contributing to our blog and giving some insights into your producton pipeline. “Fantastic architecture suspended between dreaming and reality” The Finnish architect Juhani Pallasmaa described spaces and environments of Friedrich Wilhelm Murnau
3D Office scene with talking Renderpeople 3D people models
Most of the times, when handling large sets of assets from different sources, it becomes more and more challenging to find the ideal workflow to merge those files into your personal projects. With the capabilities of 3ds Max´s and Cinema 4D´s import options and the pre-built material setups, importing and placing your Renderpeople 3D People
Office rendering with renderpeople models in focus
When rendering huge scenes with many different 3D characters there is always a need of diversity and variation. By using Renderpeople 3D models you´ll get the freedom of creating hundreds of differently styled characters with a few clicks and without the need of adding further 3D People to your scenes. With the capabilities of 3ds
Renderpeople Resizer User Interface with different texture resolutions
Optimize your Autodesk 3ds Max render times and viewport performance with the help of our free texture resizing plugin. Long rendering times and slow performance are two issues that are often hard to avoid when working in 3D scenes. Even though our Posed People and our Rigged People are created with the idea of balancing
Two 3D office people walking in interior scene
No worries, this is not a dream! With the help of Photoshop CC you are able to add any of our 3D scanned people into a pre-rendered scene, without having to render the entire scene again. When talking about adding people to scenes in Photoshop many of you will be thinking of Cut-Out People. These
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