Creating 3D Mannequins for Retail and Shopping Visualizations
Wednesday, 21 March 2018
Using Renderpeople 3D People is the best way to save time in your architectural visualization projects. 3D People help to deliver a direct sense of scale in your projects, in ANY perspective. While you use hundreds of different posed or rigged human 3D models for your shopping mall and retail scenes, did you ever think
- Published in Posed People, Tutorials
How to Import Renderpeople 3D Models into your 3ds Max and Cinema 4D Projects
Friday, 12 January 2018
Most of the times, when handling large sets of assets from different sources, it becomes more and more challenging to find the ideal workflow to merge those files into your personal projects. With the capabilities of 3ds Max´s and Cinema 4D´s import options and the pre-built material setups, importing and placing your Renderpeople 3D People
- Published in Posed People, Tutorials
How to Change Colors of Renderpeople 3D Models in 3ds Max and Cinema 4D
Tuesday, 24 October 2017
When rendering huge scenes with many different 3D characters there is always a need of diversity and variation. By using Renderpeople 3D models you´ll get the freedom of creating hundreds of differently styled characters with a few clicks and without the need of adding further 3D People to your scenes. With the capabilities of 3ds
- Published in Posed People, Tutorials
Learn how to use Renderpeople 3D People in Photoshop CC
Thursday, 10 August 2017
No worries, this is not a dream! With the help of Photoshop CC you are able to add any of our 3D scanned people into a pre-rendered scene, without having to render the entire scene again. When talking about adding people to scenes in Photoshop many of you will be thinking of Cut-Out People. These
- Published in Posed People, Tutorials