Thanks a lot to our guest editor: This article was kindly created by Muhammad Nagy by NAG Designs. Thank you so much for contributing to our blog and giving some insights into your producton pipeline. “Fantastic architecture suspended between dreaming and reality” The Finnish architect Juhani Pallasmaa described spaces and environments of Friedrich Wilhelm Murnau

Making of 3D People Dancer

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When rendering huge scenes with many different 3D characters there is always a need of diversity and variation. By using Renderpeople 3D models you´ll get the freedom of creating hundreds of differently styled characters with a few clicks and without the need of adding further 3D People to your scenes. With the capabilities of 3ds
Optimize your Autodesk 3ds Max render times and viewport performance with the help of our free texture resizing plugin. Long rendering times and slow performance are two issues that are often hard to avoid when working in 3D scenes. Even though our Posed People and our Rigged People are created with the idea of balancing
No worries, this is not a dream! With the help of Photoshop CC you are able to add any of our 3D scanned people into a pre-rendered scene, without having to render the entire scene again. When talking about adding people to scenes in Photoshop many of you will be thinking of Cut-Out People. These

Making of 3D Posed People

Creating one of our Posed People is a complex but very exciting process, especially in regards of used technology (respectively hardware and software). So we thought it would be a nice idea to give you a little insight into our 3D People production pipeline in form of this little Making Of video. Enjoy! The essence